{
  "schema": 1,
  "generated": "2026-10-31T08:29:18Z",
  "projects": [
    {
      "id": "appleskin",
      "kind": "native-mod",
      "name": "AppleSkin",
      "summary": "Shows how much HP, hunger, and saturation will be restored.",
      "description": "AppleSkin for Horizon, a native mod.\n\nRenders saturation, exhaustion, and held-food values over the hunger bar, as the original AppleSkin does.\n\nBased on AppleSkin by squeek502. See the LICENSE in the source for the\noriginal copyright and licence notices.",
      "authors": [
        "soufi"
      ],
      "owners": [
        "soufied"
      ],
      "license": "MIT",
      "source": "https://github.com/soufied/AppleSkin-Horizon",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/appleskin.png",
      "key": "RWT6eNq4e5WfVDA2lzOOi6XCm/+jJgilqT1+HUUM33ie5MCjcRfSg760",
      "versions": [
        {
          "version": "0.1.1",
          "published": "2026-10-31",
          "changelog": "dumped to 0.1.1\nadded icon",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "appleskin-0.1.1.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/appleskin-0.1.1/appleskin-0.1.1.hnmod",
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        },
        {
          "version": "1.0.0",
          "published": "2026-10-30",
          "changelog": "First release. AppleSkin for Horizon as a native mod: saturation, exhaustion and the food in your hand, drawn over the food bar.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "appleskin-1.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/appleskin-1.0.0/appleskin-1.0.0.hnmod",
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        }
      ],
      "downloads": 1823
    },
    {
      "id": "biomecompass",
      "kind": "native-mod",
      "name": "BiomeCompass",
      "summary": "Craft a Biome Compass, pick a biome and its needle points to the nearest one.",
      "description": "**A native Horizon mod**: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.\n\nCraft a **Biome Compass** (a compass with a sapling on each of its four sides, any kinds), right-click it and pick a biome from the list (with a search box). The world generator is searched around you, a little every tick, and the compass's needle then points to the nearest one, with its distance and direction on the action bar.\n\n- Works in single player, on LAN and on a server running the native build, for vanilla clients too (the picker is a vanilla dialog).\n- `/biomecompass find|list|status|stop|tp` as well; a small HUD box is optional.\n- Settings: search radius, sample spacing, per-tick budget, HUD.\n\nInspired by [Nature's Compass](https://modrinth.com/mod/natures-compass); not affiliated, no code from it.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/biomecompass",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/biomecompass.png",
      "versions": [
        {
          "version": "0.2.2",
          "published": "2026-10-29",
          "changelog": "First release.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "biomecompass-0.2.2.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/biomecompass-0.2.2/biomecompass-0.2.2.hnmod",
            "size": 43611,
            "sha256": "d9a4aedcf22318774e1ac6bed6f1e00aca13a38c8dc3426d5a7800e4d8c61bf5"
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        }
      ],
      "downloads": 806
    },
    {
      "id": "blockscope",
      "kind": "native-mod",
      "name": "Blockscope",
      "summary": "The block under your crosshair: its name, id, distance and icon, with reach, placement and opacity on its own settings page. A Jade-style tooltip for Horizon.",
      "description": "Jade-style block info for Horizon: the block under your crosshair, its name in your language, its block id, how far it is and its icon.",
      "authors": [
        "Domanffe"
      ],
      "owners": [
        "Domanffe"
      ],
      "license": "MIT",
      "source": "https://github.com/Domanffe/blockscope",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/blockscope.png",
      "versions": [
        {
          "version": "0.3.0",
          "published": "2026-10-30",
          "changelog": "Native: the WebAssembly mod rewritten as a mixin bundle for the launcher's native mods, with hardness and the tool's icon, block states, crop growth, a container's slots and a creature's health, each on its own switch. Its settings carry over from 0.2.0.",
          "api": "native-1/a46ce6898bd72016e061aaec1afc1375b384deac/3f99a5c60dfa311cc365524c44ae2fd799bfa1de",
          "game": "26.3",
          "file": {
            "name": "blockscope-0.3.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/blockscope-0.3.0/blockscope-0.3.0.hnmod",
            "size": 13690,
            "sha256": "ba4a1c887ab26a2a9189c671cbdbea3ce2ed212a6e3d32f1fffaa60386198358"
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        }
      ],
      "downloads": 46
    },
    {
      "id": "carryblock",
      "kind": "native-mod",
      "name": "Carry Block",
      "summary": "Sneak and right-click with an empty hand to pick up a chest (with its items) or a small mob, carry it and put it down.",
      "description": "**A native Horizon mod**: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.\n\nSneak and right-click with an empty hand to pick up a block with its contents (chests, furnaces, barrels...) or a small, friendly mob, and carry it; right-click to put it down where you want, with everything it held.\n\n- Slowness while carrying; a small HUD box shows the load.\n- Never an item: nothing to duplicate. On death the load is put down nearby, or dropped as its item with its contents.\n- Follows the game's rules: spawn protection, world border, reach, adventure mode, game master blocks; no pick-up of a container someone has open, a mob being traded with, a monster, a boss or another player's pet. Spawners and similar are denied by default.\n- Deny lists, survival/creative rules and slowness are settings (Options → Mods → Carry Block).\n\nInspired by [Carry On](https://modrinth.com/mod/carry-on); not affiliated, no code from it.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/carryblock",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/carryblock.png",
      "versions": [
        {
          "version": "0.1.2",
          "published": "2026-10-29",
          "changelog": "First release.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "carryblock-0.1.2.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/carryblock-0.1.2/carryblock-0.1.2.hnmod",
            "size": 39603,
            "sha256": "9a6ebd26f640a477815862eb36846fe3289046d0f4c06ef3a815f463ca9a3701"
          }
        }
      ],
      "downloads": 1410
    },
    {
      "id": "chatheads",
      "kind": "native-mod",
      "name": "ChatHeads",
      "summary": "A player's head left of every chat line they wrote.",
      "description": "Each chat line from a player gets their 8x8 skin face in the strip to its left, like the Chat Heads Java mod. Lines without a player (system messages, /me, wrapped continuations) stay as they are; the face fades with its line.\n\nSettings: Options > Mods > ChatHeads > Settings (on or off).\n\nKnown limit: the chat's hit-test does not know about the 10 px indent, so clicking a link in chat lands 10 px left of its pixels.",
      "authors": [
        "Domanffe"
      ],
      "owners": [
        "Domanffe"
      ],
      "license": "MIT",
      "source": "https://github.com/Domanffe/chatheads",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/chatheads.png",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-30",
          "changelog": "First release: a native mod for Horizon 26.3. Every chat line from a player gets their 8x8 skin face in the strip to its left; system lines, /me and wrapped continuations get none. Settings in Options > Mods.",
          "api": "native-1/a46ce6898bd72016e061aaec1afc1375b384deac/3f99a5c60dfa311cc365524c44ae2fd799bfa1de",
          "game": "26.3",
          "file": {
            "name": "chatheads-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/chatheads-0.1.0/chatheads-0.1.0.hnmod",
            "size": 8366,
            "sha256": "c20605c24e29a762b9aea85cba1b0cc7955955a40a031efae70a5b01e4e79df4"
          }
        }
      ],
      "downloads": 451
    },
    {
      "id": "classic_zoom",
      "kind": "native-mod",
      "name": "Classic Zoom",
      "summary": "Hold V to zoom 3x, scroll for more, release to snap back. Instant, no settings, inspired by WI Zoom.",
      "description": "## Controls\n\n| Action | Result |\n|---|---|\n| Hold **V** | Zoom in 3x |\n| Scroll while holding V | Zoom from 1x to 10x, x1.1 per wheel step |\n| Release V | Back to normal view at once |\n\nWhile V is held, the mouse wheel zooms instead of switching hotbar slots, and turning slows down in step with the zoom so aiming stays steady. Rebind the key on the mod's page in Options > Mods.\n\n## How it differs from Horizon's own Zoom\n\n| | Horizon Zoom | Classic Zoom |\n|---|---|---|\n| Default key | Z | V |\n| Starting zoom | 4x (configurable) | 3x |\n| Range | 1.25x to 10x | 1x to 10x |\n| Wheel step | x1.25 | x1.1, finer |\n| Transition | Smooth by default | Instant |\n| Settings page | Yes | None |\n\nBoth can be installed at once: they use different keys.\n\n## Notes\n\n- Horizon caps zoom at 10x, so there is no 50x as in WI Zoom.\n- Written from scratch for Horizon's mod API. Not affiliated with Wurst-Imperium.\n- Some servers forbid zoom mods: check the rules before you join.\n\n**Now a native mod (2.0.0)**: the launcher builds it into the game (Settings → Game → Native mods (experimental), then Build). Native mods are not sandboxed and run with your account's permissions, so read the source before you build it: it is one small bundle on Horizon's native hook points (key, wheel, zoom, mods list). Tested against Horizon `6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a` with Horizon Mixins `0d6b103c70633d8fd9443d8d0acd3aadaacedb06`. A key set in 1.0.0 carries over. 1.0.0 is the WebAssembly version.\n\nSource and issues: [github.com/SU4G3/classic-zoom](https://github.com/SU4G3/classic-zoom)",
      "authors": [
        "Surge"
      ],
      "owners": [
        "SU4G3"
      ],
      "license": "GPL-3.0-or-later",
      "source": "https://github.com/SU4G3/classic-zoom",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/classic_zoom.png",
      "key": "RWTOxMcIG6MtC0QQnhWEMC+nLKJ6+u4trV/rF+4juSRuow8W4b5P+CPS",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Now a native mod (WebAssembly code mods are going away). Same zoom: V by default, 3x, x1.1 per wheel step within 1x-10x, instant, slower turning while zoomed; a key set in 1.0.0 carries over. Pinned to Horizon 6f8c7a0 and Horizon Mixins 0d6b103.",
          "api": "native-1/6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "classic_zoom-2.0.0.hnmod",
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      ],
      "downloads": 1027
    },
    {
      "id": "compass_bar",
      "kind": "mod",
      "name": "Compass Enhanced",
      "summary": "A compass bar with degrees and colored directions, plus death points that guide you back.",
      "description": "A compass bar at the top of your screen that shows where you are facing, in degrees, and slides smoothly as you turn.\n\n## Features\n- Compass letters (N, NE, E, SE, S, SW, W, NW) in a color you choose\n- Death points: every time you die, a marker stays on the bar with the distance to where you died\n- Reaching a death point turns it into an X with a countdown, or look at it and press X to dismiss it\n- Arrows with the distance at the edge of the bar for death points out of view\n- Optional background box and four sizes (75% to 150%)\n- No commands\n\nSettings are in Options → Mods → Compass Bar. Death points are not saved: they vanish when you close the game.",
      "authors": [
        "Isaac"
      ],
      "owners": [
        "Fernandes585"
      ],
      "license": "MIT",
      "source": "https://github.com/Fernandes585/Compass-Enhanced",
      "key": "RWScU5xtTnTnu55tXSTPbhM2BQ6KG2FLeMD9aTeX111NlQPh7cCafm1w",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-28",
          "changelog": "First release.\n\n- Compass bar with degrees and compass letters (N, NE, E, SE, S, SW, W, NW)\n- Death points with distance, arrival countdown and a key to dismiss them (X by default)\n- Settings: bar on/off, background, scale, letter color, arrival distance, X time and death points kept",
          "api": "0.1",
          "side": "client",
          "capabilities": [
            "game-read",
            "chat",
            "storage",
            "render",
            "input",
            "ui"
          ],
          "api_level": 0,
          "game": "26.3",
          "file": {
            "name": "compass_bar-0.1.0.hmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/compass_bar-0.1.0/compass_bar-0.1.0.hmod",
            "size": 47628,
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          }
        }
      ],
      "downloads": 974
    },
    {
      "id": "coords_hud",
      "kind": "native-mod",
      "name": "Coordinates HUD",
      "summary": "Your coordinates and facing in a corner of the screen.",
      "description": "Your block position and the direction you face in the top-left corner of the screen.\n\n- `/where` puts your coordinates and dimension in chat.\n- `/coords` hides or shows the box, and the game keeps your choice (also Options > Mods > Coordinates HUD > Settings).\n\nIt reads the player's position, draws on the HUD and writes to chat: nothing else.\n\nNow a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod\n(Settings → Game → Native mods (experimental), then Build). It was the WebAssembly SDK's example mod; the time of\nday line is gone, since Horizon's hook points don't give the game's clock yet. Turn it off in Options > Mods: it\nrests at once, and the next build leaves it out. Its source is\n[horizon-mods/native/coords-hud](https://github.com/horizon-rust/horizon-mods/tree/main/native/coords-hud).\n",
      "authors": [
        "Horizon"
      ],
      "owners": [
        "ludovic111"
      ],
      "license": "MIT",
      "source": "https://github.com/horizon-rust/horizon-mods/tree/main/native/coords-hud",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/coords_hud.png",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Native: built into the game by the launcher on Horizon's native hook points; /coords is kept; turn it off in Options > Mods. The time of day line is gone for now.",
          "api": "native-1/4baa571566e39bfd6594988d3bb2bc85440c30e7/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "coords_hud-2.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/coords_hud-2.0.0/coords_hud-2.0.0.hnmod",
            "size": 4932,
            "sha256": "432376fad3062b3517e274d3b8c0d0b52fc5d6de2aee20a0b340c8cab5a8cf08"
          }
        }
      ],
      "downloads": 1383
    },
    {
      "id": "distant_horizons",
      "kind": "native-mod",
      "name": "Distant Horizons for Horizon Client",
      "summary": "See far past your render distance: Distant Horizons' level-of-detail terrain, ported to Rust as a native mod.",
      "description": "An unofficial Rust port of [Distant Horizons](https://gitlab.com/distant-horizons-team/distant-horizons) by James Seibel and contributors: the world past your render distance, drawn at lower detail the farther it is.\n\n- Far terrain built from the chunks you visit, and in single player from the world generator, out to 64–1024 chunks.\n- Detail drops with distance by Distant Horizons' own rule, with its five quality presets.\n- LODs are kept on disk per world, so they load at once next time.\n- Drawn by Horizon's far-terrain renderer with block textures and biome tints.\n\nSettings: Options > Mods > Distant Horizons. In chat: `/dh` for status, `/dh distance 512`, `/dh quality high`, `/dh debug on` and more (Tab completes them).\n\nNative source mod: enable Settings → Game → Native mods (experimental), choose Build and confirm the native-code warning. The launcher downloads its own Rust and builds a separate game (10–30 minutes the first time). It runs with your account's permissions.\n\nPinned to Horizon nightly `d009ebd140476b5bdc958c00f56a75e82abec691` (2026-10-29) and Horizon Mixins `0d6b103c70633d8fd9443d8d0acd3aadaacedb06`; the launcher builds these exact revisions. Other Horizon revisions have not been validated. It builds together with Horizon's official native mods; it can't be built with a native mod pinned to a different Horizon commit. Turn Video Settings > LOD Distance off: Horizon's own far terrain draws in the same place.\n\nKnown limits: heavy at 256+ chunks (about 30–40 fps on an Apple M5 MacBook Pro); water at LOD edges can show see-through walls.\n\nLGPL-3.0, as Distant Horizons; its copyright notices are kept. Not made or endorsed by the Distant Horizons team. No Minecraft code or assets are included. Ported by Deniz Şahin with Claude (Anthropic).",
      "authors": [
        "denizsahin7744",
        "Deniz7744"
      ],
      "owners": [
        "denizsahin7744"
      ],
      "license": "LGPL-3.0-only",
      "source": "https://github.com/denizsahin7744/distant-horizons-for-horizon-client",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-29",
          "changelog": "First release: pinned to Horizon nightly d009ebd and Horizon Mixins 0d6b103.",
          "api": "native-1/d009ebd140476b5bdc958c00f56a75e82abec691/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "distant_horizons-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/distant_horizons-0.1.0/distant_horizons-0.1.0.hnmod",
            "size": 44199,
            "sha256": "c53a2501f14efb624839329aac6999ddf8c64a399d41bec42a0c878902feea81"
          }
        }
      ],
      "downloads": 1162
    },
    {
      "id": "eatinganimation",
      "kind": "native-mod",
      "name": "Eating Animation",
      "summary": "While you eat food, or drink a potion or milk, the item in your hand shows its bitten frames.",
      "description": "It is a port of [Eating Animation](https://github.com/Theoness1/EatingAnimation) for Horizon.\n\nWhile you eat food, or drink a potion or milk, the item in your hand shows its bitten frames.\n\nThe frames come from a resource pack you build from your own copy of the EatingAnimation download with `tools/make_frame_pack.py`, and drop into Horizon's `resourcepacks/` folder.\n\n~~Or you can just download it from GitHub Releases...~~",
      "authors": [
        "soufi"
      ],
      "owners": [
        "soufied"
      ],
      "license": "MIT",
      "source": "https://github.com/soufied/EatingAnimation-Horizon",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/eatinganimation.png",
      "key": "RWT6eNq4e5WfVDA2lzOOi6XCm/+jJgilqT1+HUUM33ie5MCjcRfSg760",
      "versions": [
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          "version": "0.1.1",
          "published": "2026-10-31",
          "changelog": "dumped to v0.1.1\nadded icon",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
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        {
          "version": "0.1.0",
          "published": "2026-10-30",
          "changelog": "First release. Eating Animation for Horizon as a native mod: the food, milk and potion in your hand show bitten frames while you eat or drink them.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
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      ],
      "downloads": 993
    },
    {
      "id": "enchantmenthints",
      "kind": "native-mod",
      "name": "Enchantment Hints",
      "summary": "A short description under every enchantment in item tooltips, in English and Russian.",
      "description": "**A native Horizon mod**: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.\n\nEvery enchantment on books and gear gets a one-line description in its tooltip: what it does, in plain words. Our own text for every 26.3 enchantment, in English and Russian.\n\n- Always, or only while Shift is held (with a reminder line).\n- Colour and line width are settings.\n\nSettings: Options → Mods → Enchantment Hints. Inspired by [Enchantment Descriptions](https://modrinth.com/mod/enchantment-descriptions); not affiliated, no code or text from it.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/enchantmenthints",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/enchantmenthints.png",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-29",
          "changelog": "First release.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "enchantmenthints-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/enchantmenthints-0.1.0/enchantmenthints-0.1.0.hnmod",
            "size": 18659,
            "sha256": "6f1b80a7c22e02b086d5eea2ed6f7c5481b3e40d6a974bf9e382a3df4a2de9df"
          }
        }
      ],
      "downloads": 2054
    },
    {
      "id": "fly_speed",
      "kind": "native-mod",
      "name": "Fly Speed",
      "summary": "Allows you to change your fly speed",
      "description": "Fly 0.1x to 20x your normal speed: /flyspeed, /flyspeed +1 to step, /flyspeed reset for 1x. Native Horizon mod.",
      "authors": [
        "ImmortalDev"
      ],
      "owners": [
        "ImmortalWhisper"
      ],
      "license": "All Rights Reserved",
      "source": "https://github.com/ImmortalWhisper/Fly-Speed",
      "key": "RWSy3RAfbzD2a0WMm0tQlVl+3GHigjwvwXKvzvnwfmoYrIAoIffbrSbP",
      "versions": [
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          "version": "0.1.0",
          "published": "2026-10-30",
          "changelog": "Created Mod",
          "api": "native-1/45ecf7bef04f873e7cbd45813e0b0f39e441a588/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "fly_speed-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/fly_speed-0.1.0/fly_speed-0.1.0.hnmod",
            "size": 5534,
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      ],
      "downloads": 53
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    {
      "id": "fps_overlay",
      "kind": "native-mod",
      "name": "FPS Counter",
      "summary": "Frames per second in a corner of the screen, with the minimum and the 1% low.",
      "description": "Horizon's own FPS counter, formerly an extra in Options > Horizon Extras.\n\n- Frames in the last second, in a small box in the corner you pick.\n- Optionally the slowest frame and the 1% low of the last 5 seconds.\n- Settings: Options > Mods > FPS Counter > Settings (corner; minimum and 1% low).\n\nIt reads the game's own frame counter and draws on the HUD: nothing else.\n\nNow a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod\n(Settings → Game → Native mods (experimental), then Build). Your settings carry over from 1.0.0. Turn it off in\nOptions > Mods: it rests at once, and the next build leaves it out. Its source is\n[horizon-mods/native/fps-overlay](https://github.com/horizon-rust/horizon-mods/tree/main/native/fps-overlay).\n",
      "authors": [
        "Horizon"
      ],
      "owners": [
        "ludovic111"
      ],
      "license": "MIT",
      "source": "https://github.com/horizon-rust/horizon-mods/tree/main/native/fps-overlay",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Native: built into the game by the launcher on Horizon's native hook points; settings carry over; turn it off in Options > Mods.",
          "api": "native-1/6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "fps_overlay-2.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/fps_overlay-2.0.0/fps_overlay-2.0.0.hnmod",
            "size": 4647,
            "sha256": "bedb670e2490ce8239906c86eabd3a0c131ef5037b2937607231bdbdba38c171"
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        }
      ],
      "downloads": 6326
    },
    {
      "id": "fullbright",
      "kind": "native-mod",
      "name": "MoreGamma",
      "summary": "Brightness past 100%: set your own gamma with /gamma, or toggle full brightness with /fullbright.",
      "description": "A native Horizon mod: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Uses only Horizon's native hook points (hooks 1); tested on Horizon 41672b1 and horizon-mixins 0d6b103.\n\nSee in the dark without torches or night vision. MoreGamma lets you set the brightness (gamma) far past the video settings' 100% \"Bright\" limit, with a chat command, and switch full brightness on and off.\n\n- `/gamma <value>`: your own gamma. `1` is vanilla's \"Bright\", `15` is fullbright, up to `100`; `/gamma 1500%` works too.\n- `/gamma` shows the gamma in effect.\n- `/gamma reset` (or `off`) goes back to your video settings slider; `/gamma on` turns your last custom gamma on again.\n- `/fullbright` toggles full brightness (gamma 15).\n- Options → Mods → Fullbright: an on/off button, a button cycling 100/200/500/1000/1500%, and a toggle key you can bind.\n\nClient-side: the commands are handled by your game before anything reaches a server, so it works in single player, on LAN and on servers. Your brightness slider and `options.txt` are never changed, so turning it off gives your own brightness back. Settings are remembered between sessions.",
      "authors": [
        "bezi5kt"
      ],
      "owners": [
        "bezi5kt"
      ],
      "license": "MIT",
      "source": "https://github.com/bezi5kt/gamma-rust",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/fullbright.png",
      "versions": [
        {
          "version": "1.0.0",
          "published": "2026-10-30",
          "changelog": "First release.",
          "api": "native-1/41672b1221db24ea60d48a16a9f5af337df27155/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "fullbright-1.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/fullbright-1.0.0/fullbright-1.0.0.hnmod",
            "size": 6899,
            "sha256": "573c5e04188e0b1a26eb42a8aeaeeefeb6fb334a096afaa834e71b8efa353ad7"
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        }
      ],
      "downloads": 70
    },
    {
      "id": "itemnew",
      "kind": "native-mod",
      "name": "Item New",
      "summary": "Newly picked-up items glow in your hotbar and inventory until you look at them.",
      "description": "**A native Horizon mod**: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.\n\nItems you just got (picked up, crafted, taken from a chest, given) get a soft glow in the hotbar and in inventory and container screens, until you point at them or close the screen.\n\n- Styles: glow, glow with a star, by rarity colour.\n- Which screens, and when a mark clears, are settings; `/itemnew` shows or clears the marks.\n\nSettings: Options → Mods → Item New. Inspired by [Item Highlighter](https://modrinth.com/mod/item-highlighter); not affiliated, no code from it.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/itemnew",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/itemnew.png",
      "versions": [
        {
          "version": "0.1.1",
          "published": "2026-10-29",
          "changelog": "First release.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "itemnew-0.1.1.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/itemnew-0.1.1/itemnew-0.1.1.hnmod",
            "size": 19794,
            "sha256": "cdc68c9911736703ebc4b8b81895a719edd74ba9d08fe01ddb34fe09b8d490e9"
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        }
      ],
      "downloads": 1618
    },
    {
      "id": "jei",
      "kind": "native-mod",
      "name": "JEI for Horizon",
      "summary": "An item and recipe viewer for Horizon: every item beside container screens, with search, recipes and uses",
      "description": "An item and recipe viewer for [Horizon](https://playhorizon.dev), the Rust reimplementation of Minecraft: Java Edition.\n\nHorizon JEI is inspired by [JustEnoughItems (JEI)](https://github.com/mezz/JustEnoughItems). JEI serves as the reference specification, while this project is a completely new Rust implementation built around Horizon's native hook points.\n\n**Version 0.1.0 — Core Viewer**\n\n### Features\n\n- **Item Browser:** Browse every item registered by the game through a paginated panel alongside container screens, with a search bar supporting JEI's search grammar: words, `\"quoted phrases\"`, `-exclusions`, `|` alternatives, `@namespace`, and `#tag`.\n- **Recipe Viewer:** Press **R** to view an item's recipes or **U** to see its uses. Both work over the item panel and container slots.\n- **Recipe Categories:** Dedicated tabs for crafting, furnace, blast furnace, smoker, campfire, stonecutter, smithing, and brewing, supporting all five of the game's recipe layouts, including cooking time and XP.\n- **Recipe Navigation:** Browse recipe history with **Back** and click recipe slots to open the corresponding item.\n- **Recipe Placement:** Use the **+** button to place a recipe into the open crafting grid, provided it is available in the recipe book.\n- **Item Giving:** Give items through Options → Mods → JEI or `/jei give`. In creative mode, left-click gives one item and right-click gives a full stack. In survival mode, clicking opens the recipe viewer instead.\n- **Localization:** English and Spanish interface translations. Item names are retrieved directly from the game and respect the player's language.\n- **Diagnostics:** `/jei` reports the game's recipe table sizes.\n\n### Current Limitations\n\nThe 0.1.0 release focuses on the core viewer. Bookmarks, container slot click integration, tooltips, creative inventory integration, non-recipe categories (anvil, grindstone, composter, and fuel), and shift-click recipe placement are not yet supported.\n\nSome of these features require native hook points that Horizon does not currently expose. See the [JEI parity matrix](https://github.com/enderliker/horizon-jei/blob/main/docs/jei-parity.md) for implementation details.\n\n### Requirements & Security\n\nRequires Horizon **26.3**, hook points version **2**, and the current Nightly build.\n\nHorizon native mods are compiled directly into the game and are **not sandboxed**. Only build source code you trust.\n\nHorizon JEI reads the game's tables, container interface, chat, and its own settings directory (`horizon-mods/.horizon-mod-data/jei/`). It does not write to any other location.\n\n*Unofficial project. Not affiliated with mezz, Mojang, Microsoft, or the Horizon project.*",
      "authors": [
        "enderliker"
      ],
      "owners": [
        "enderliker"
      ],
      "license": "MIT",
      "source": "https://github.com/enderliker/horizon-jei",
      "key": "RWRqzx718YYz/OHRM+pAnFWlDv8Rrgar5C4NszQg3EKJWQZWNel5Sslf",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-30",
          "changelog": "The first playable Horizon JEI viewer, built on Horizon's native hook points (version 2).\n\n### Item Browser & Search\n- Added an item panel alongside container screens, displaying every item known to the game with pagination.\n- Implemented JEI's search grammar:\n  - Words and `\"quoted phrases\"`.\n  - `-exclusions` and `|` alternatives.\n  - `@namespace` and `#tag` filters.\n  - `$tooltip` and `%creative tab` are not supported yet, pending access to the required data.\n\n### Recipe & Usage Viewer\n- Press **R** to view an item's recipes and **U** to view its uses.\n- Works over the item panel and any slot in a container screen.\n- Clicking an item in the panel opens the same views.\n- Added recipe pages with dedicated tabs for:\n  - Crafting\n  - Furnace\n  - Blast Furnace\n  - Smoker\n  - Campfire\n  - Stonecutter\n  - Smithing\n  - Brewing\n- Supports all five of the game's recipe layouts, including cooking time and XP.\n- Added a **Back** button to navigate through viewing history.\n- Clicking a recipe slot opens that item's recipes.\n\n### Recipe Placement\n- Added the **+** button to place recipes into the open crafting grid when the recipe book contains them.\n- The button remains disabled until the recipe is available in the recipe book.\n- Shift-click is not supported yet because the panel's action event does not expose modifier keys.\n\n### Item Giving\n- Added item giving through **Options → Mods → JEI** or `/jei give`.\n- In creative mode, left-click gives one item and right-click gives a full stack.\n- In survival mode, clicking an item opens its recipes instead.\n\n### Localization & Diagnostics\n- Added English and Spanish UI translations, configurable through the mod's **Language** setting.\n- Item names are retrieved directly from the game and always respect the player's language.\n- Added `/jei` to report the game's table sizes.",
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          "game": "26.3",
          "file": {
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      "downloads": 110
    },
    {
      "id": "keystrokes",
      "kind": "native-mod",
      "name": "Keystrokes",
      "summary": "Your movement keys, mouse buttons and space bar in a corner, lit while held, with clicks per second.",
      "description": "Horizon's own keystrokes overlay, formerly an extra in Options > Horizon Extras.\n\n- Forward, left, back and right as you bound them, the two mouse buttons and the space bar, lit while held.\n- Clicks per second under each mouse button (can be turned off).\n- Settings: Options > Mods > Keystrokes > Settings (corner; clicks per second).\n\nIt reads which keys you hold and your clicks, and draws on the HUD: nothing else.\n\nNow a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod\n(Settings → Game → Native mods (experimental), then Build). Your settings carry over from 1.0.0. Turn it off in\nOptions > Mods: it rests at once, and the next build leaves it out. Its source is\n[horizon-mods/native/keystrokes](https://github.com/horizon-rust/horizon-mods/tree/main/native/keystrokes).\n",
      "authors": [
        "Horizon"
      ],
      "owners": [
        "ludovic111"
      ],
      "license": "MIT",
      "source": "https://github.com/horizon-rust/horizon-mods/tree/main/native/keystrokes",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Native: built into the game by the launcher on Horizon's native hook points; settings carry over; turn it off in Options > Mods.",
          "api": "native-1/6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "keystrokes-2.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/keystrokes-2.0.0/keystrokes-2.0.0.hnmod",
            "size": 5999,
            "sha256": "bed34d2f8049e92c52cd7c91c0c4c8c9d165faaf0183500cf4021d9e04783a7d"
          }
        }
      ],
      "downloads": 1698
    },
    {
      "id": "lookat",
      "kind": "native-mod",
      "name": "LookAt",
      "summary": "The block or mob under your crosshair as a vanilla tooltip: icon, name in your language, health, the tool it needs and where it comes from",
      "description": "The block or entity under your crosshair at the top of the screen, drawn as a vanilla tooltip: its item's icon, its name in your language and the namespace it comes from.\n\n- **Blocks**: up to 1024 blocks away, across distant terrain.\n- **Mobs and players**: name and health as hearts or numbers; boats, minecarts, armor stands, paintings and item frames (with what they hold).\n- **Harvest tool**: ✔ or ✘ with the tool a block needs.\n\n**Settings** (Options → Mods → LookAt): range, position (top, top left, top right), size, background opacity, item icon, where it comes from, position and distance, entities, health, harvest tool. Boxes keep clear of F3, boss bars, the minimap and effect icons.\n\n**Now a native mod (0.2.1)**: the launcher builds it into the game (Settings → Game → Native mods (experimental), then Build). Native mods are not sandboxed and run with your account's permissions, so read the source before you build it. Tested against Horizon `142388e1c136e622652ec7505af15d8ad195e041` with Horizon Mixins `0d6b103c70633d8fd9443d8d0acd3aadaacedb06`; the launcher builds these exact pinned revisions. Settings from 0.1.0 carry over. 0.1.0 is the WebAssembly version.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/lookat",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/lookat.png",
      "versions": [
        {
          "version": "0.2.1",
          "published": "2026-10-29",
          "changelog": "Now a native mod (WebAssembly code mods are going away). New: mobs, players and other entities under the crosshair with their health, the harvest tool a block needs, a size setting, and boxes that keep clear of F3, boss bars, the minimap and effect icons. Pinned to Horizon 142388e and Horizon Mixins 0d6b103.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "lookat-0.2.1.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/lookat-0.2.1/lookat-0.2.1.hnmod",
            "size": 20421,
            "sha256": "6c15726116825b5955984223d0e1bccd5d18375005af243a061b2ba2b9139f33"
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        }
      ],
      "downloads": 1926
    },
    {
      "id": "minimap",
      "kind": "native-mod",
      "name": "Minimap",
      "summary": "A map of the world around you in a corner of the screen.",
      "description": "Horizon's own minimap, formerly an extra in Options > Horizon Extras.\n\n- A map of the land around you, drawn like a map item: vanilla's map colours with their height shading and water depth, and your arrow.\n- Underground, under a roof and in the Nether it maps the floor around your height.\n- Settings: Options > Mods > Minimap > Settings (corner; size; square or round; zoom, 0.5 to 4 blocks per pixel; turn with the player).\n\nIt shows a map in a corner of the screen: nothing else.\n\nNow a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod\n(Settings → Game → Native mods (experimental), then Build). Your settings carry over from 1.0.0. Turn it off in\nOptions > Mods: it rests at once, and the next build leaves it out. Its source is\n[horizon-mods/native/minimap](https://github.com/horizon-rust/horizon-mods/tree/main/native/minimap).\n",
      "authors": [
        "Horizon"
      ],
      "owners": [
        "ludovic111"
      ],
      "license": "MIT",
      "source": "https://github.com/horizon-rust/horizon-mods/tree/main/native/minimap",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Native: built into the game by the launcher on Horizon's native hook points; settings carry over; turn it off in Options > Mods.",
          "api": "native-1/6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "minimap-2.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/minimap-2.0.0/minimap-2.0.0.hnmod",
            "size": 4859,
            "sha256": "6f5dbca0699562b088a04b3f5abdc1b7faf8da51257a96da0a4ed639c6644ed9"
          }
        }
      ],
      "downloads": 5286
    },
    {
      "id": "mod_menu",
      "kind": "mod",
      "name": "Mod Menu",
      "summary": "Browse installed mods, including native mods, with versions, enabled states, filters and search.",
      "description": "An independent, sandboxed mod browser by levzzz5154.\n\nPress **M** while playing, run **`/modmenu`**, or open\n**Options → Mods → Mod Menu → Settings**. Use `/modmenu text` to search names,\nids and mod types. Filter all/enabled/disabled mods, browse pages, select a row\nfor details, and refresh after changing mods in the launcher.\n\nLists installed sandboxed, content and native source mods in the current instance.\nEnabled means the launcher's selected state, not proof a mod is running. This is\na read-only menu: it does not toggle other mods, run commands, or start native builds.\n\n**Requires a launcher with the schema-1 Mod Menu inventory feed**\n([Horizon #3112](https://github.com/horizon-rust/horizon/pull/3112)). On a launcher\nwithout it, the menu shows an explicit update message. The launcher supplies display\nmetadata through this mod's own sandbox storage; the mod has no general filesystem\nor network access. Direct external `--dev-mod` paths and runtime failure status\nare not included in the feed.\n\nTested on Horizon nightly `83f15fa27` (Minecraft 26.3), mod API 0.1 / API level 0.\nOther Horizon revisions have unverified support. This `.hmod` does not require Rust,\nGit, Horizon Mixins or any native build to install.\n\nIndependently written, not a port of another project's Mod Menu. No Minecraft code\nor artwork is included. MIT licensed; source, tests and feed specification are linked below.\n",
      "authors": [
        "levzzz5154"
      ],
      "owners": [
        "levzzz5154"
      ],
      "license": "MIT",
      "source": "https://github.com/levzzz5154/horizon-mod-menu",
      "versions": [
        {
          "version": "0.1.1",
          "published": "2026-10-28",
          "changelog": "First release: installed mods, enabled states, native/content/sandboxed types, paging, filters, search and refresh. Requires the launcher inventory feed.",
          "api": "0.1",
          "side": "client",
          "capabilities": [
            "ui",
            "input",
            "storage"
          ],
          "api_level": 0,
          "game": "26.3",
          "file": {
            "name": "mod_menu-0.1.1.hmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/mod_menu-0.1.1/mod_menu-0.1.1.hmod",
            "size": 67903,
            "sha256": "3833b79bbb9607c5cab6dbdc4a6d3e31754c2ed183b1c6bf431f3615b93ef3b5"
          }
        }
      ],
      "downloads": 8587
    },
    {
      "id": "mousetricks",
      "kind": "native-mod",
      "name": "Mouse Tricks",
      "summary": "Inventory mouse tricks: drag to spread or gather, the wheel moves items one by one, and R sorts.",
      "description": "**A native Horizon mod**: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.\n\n- **Right-drag**: one item into each slot you pass.\n- **Left-drag**: gather the same items; with Shift, quick-move many stacks.\n- **Mouse wheel** over a slot: move items one at a time between your inventory and a container.\n- **Sort** (R, or middle click on an empty spot): merges partial stacks and sorts the part under the mouse (a chest, or your main inventory; the hotbar only if you ask). Creative-tab order, by name or by count. Items with other names, enchantments or damage never merge; bundles stay put.\n\nEverything goes through the game's own container clicks, so servers accept it. Each trick is a setting (Options → Mods → Mouse Tricks). Inspired by [Mouse Tweaks](https://modrinth.com/mod/mouse-tweaks); not affiliated, no code from it.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/mousetricks",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/mousetricks.png",
      "versions": [
        {
          "version": "0.2.0",
          "published": "2026-10-29",
          "changelog": "First release.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "mousetricks-0.2.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/mousetricks-0.2.0/mousetricks-0.2.0.hnmod",
            "size": 30509,
            "sha256": "48c60955371963f8e320a9efbe8285bb276d255c29178a8a021e7e2b47535cbe"
          }
        }
      ],
      "downloads": 3722
    },
    {
      "id": "recipes",
      "kind": "native-mod",
      "name": "Recipes",
      "summary": "Every item beside your inventory, with its recipes and uses.",
      "description": "Horizon's own recipe viewer.\n\n- Every item sits in a panel beside your inventory and container screens, with a search box: words in the name or the id, `@minecraft` for a namespace, `#logs` for a tag.\n- R over an item (in the panel, in any slot, or in a recipe) shows its recipes, and U shows its uses. A click does the same: a left click for recipes, a right click for uses. Both keys can be rebound in Controls.\n- Recipes have a tab for each station: crafting table, furnace, blast furnace, smoker, campfire, stonecutter, smithing table and brewing stand. Back returns through the pages you opened.\n- + beside a crafting recipe you know fills the crafting grid, as the recipe book does.\n- In creative mode, turn on \"Click gives items\" in its settings: a click on an item in the panel then gives you one, and a right click gives a stack.\n- On servers that are not Horizon, it shows this game's own 26.3 recipes. Which recipes you know, and what + can fill, follow the server's recipe book.\n\nIt reads the game's items and recipes, hears its own keys and your clicks on the panel, and places recipes or gives items only when you ask: nothing else.\n\nNow a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod\n(Settings → Game → Native mods (experimental), then Build). It needs Horizon's native hook points version 2, in the\nNightlies from 4baa571 on. Your settings and keys carry over from 1.0.0. Turn it off in Options > Mods: it rests at\nonce, and the next build leaves it out. Its source is\n[horizon-mods/native/recipes](https://github.com/horizon-rust/horizon-mods/tree/main/native/recipes).\n",
      "authors": [
        "Horizon"
      ],
      "owners": [
        "ludovic111"
      ],
      "license": "MIT",
      "source": "https://github.com/horizon-rust/horizon-mods/tree/main/native/recipes",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Native: built into the game by the launcher on Horizon's native hook points (version 2); settings and keys carry over; turn it off in Options > Mods.",
          "api": "native-1/4baa571566e39bfd6594988d3bb2bc85440c30e7/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "recipes-2.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/recipes-2.0.0/recipes-2.0.0.hnmod",
            "size": 10772,
            "sha256": "51fddf300709404170061355afdf0b407f28eb928bcc0a9133c241cd63f4a0ed"
          }
        }
      ],
      "downloads": 2591
    },
    {
      "id": "rightharvest",
      "kind": "native-mod",
      "name": "RightClickHarvest",
      "summary": "Right-click a ripe crop to pick it and sow it again.",
      "description": "With an empty hand, right-click a ripe wheat, carrot, potato, beetroot or nether wart: the crop is harvested with the game's own drops, sound and statistics, and sown again from a seed in your inventory.\n\nNo settings: turn it off in Options > Mods.",
      "authors": [
        "Domanffe"
      ],
      "owners": [
        "Domanffe"
      ],
      "license": "MIT",
      "source": "https://github.com/Domanffe/rightharvest",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/rightharvest.png",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-30",
          "changelog": "First release: a native mod for Horizon 26.3. With an empty hand, right-click a ripe crop to harvest it with the game's own drops and sow it again from a seed you carry.",
          "api": "native-1/a46ce6898bd72016e061aaec1afc1375b384deac/3f99a5c60dfa311cc365524c44ae2fd799bfa1de",
          "game": "26.3",
          "file": {
            "name": "rightharvest-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/rightharvest-0.1.0/rightharvest-0.1.0.hnmod",
            "size": 3834,
            "sha256": "a43870a89827c1d0fa861a663aa1781819b236f994191abf971c98125a3a4653"
          }
        }
      ],
      "downloads": 585
    },
    {
      "id": "serverify",
      "kind": "native-mod",
      "name": "Serverify",
      "summary": "Find Minecraft servers and add them to your Multiplayer list, from a page in your web browser.",
      "description": "Serverify is a server browser. Press **F8** (or type `/serverify web`, or press the button on the mod's settings page) and your web browser opens a page with a search box, a category menu and cards showing each server's picture, address, player count and country. Press **Add** and the server goes to the top of your Multiplayer list. Then join it from Horizon's own Multiplayer screen.\n\nIt is the Horizon version of [Serverify](https://github.com/Louchatfroff/serverify), the server browser for Fabric, Quilt, Forge and NeoForge, by the same author.\n\n## What it does\n\n- Opens a server browser page in your web browser: search, 22 categories, an offline-mode filter and an **Add** button.\n- Adds servers to `servers.dat` in the game folder, with the name cleaned of colour codes.\n- Adds chat commands: `/serverify web`, `list [category]`, `search <words>`, `next`, `prev`, `add <number>` and `categories`.\n- Adds a row in Options > Mods with a rebindable key (F8 by default) and a settings page with two buttons: open the browser, and **Offline-mode servers only** (on by default).\n\nHorizon cannot join servers that check Minecraft accounts yet, which is most public servers, so by default the page shows servers that accept offline-mode players. Turn the filter off to see all of them.\n\n## What it contacts\n\n- **Modrinth.** The game asks `api.modrinth.com` for the server list and `cdn.modrinth.com` for server pictures, only when you look for servers.\n- **Three listing sites.** With the offline-mode filter off (and for top-mc-servers.net's list of cracked servers when it is on), the game fetches public pages of `top-mc-servers.net`, `minecraftservers.org` and `minecraft-mp.com`, and their server pictures. The game builds those addresses itself. The page reads the fetched pages with the browser's own HTML parser.\n- **A page on your computer.** The first time you open the page, the mod starts a small web server on `127.0.0.1` (this computer only, never the network) with a random secret in its address, made for each session. The page talks only to that server. A request with another host name, another origin or no secret is refused. The server can show the list, send a picture and add one server to your Multiplayer list.\n- It sends no data about you, and makes no request at any other time.\n\n## What it does not do\n\n- It does not run any code from the sites it reads, and it does not send your data anywhere.\n- It does not change anything but `servers.dat` (one entry at a time) and its own settings in `horizon-mods/.horizon-mod-data/serverify/`.\n- It does not draw screens or buttons in the game: Horizon's hook points have none, so the screen is your web browser.\n- It cannot make Horizon join servers that check Minecraft accounts.\n- Adding a server rewrites `servers.dat`, which drops the hidden direct-join entries Horizon keeps. Your saved servers stay.\n\n## Install\n\nInstall it from the launcher's Mods page, then Settings > Native mods (experimental) > Build, and play the Native mods instance. Guide: https://github.com/Louchatfroff/serverify/tree/main/horizon/serverify#readme\n\nNative mods are not sandboxed. The source is public and licensed GPL-3.0-only: https://github.com/Louchatfroff/serverify/tree/main/horizon/serverify",
      "authors": [
        "Louchatfroff"
      ],
      "owners": [
        "Louchatfroff"
      ],
      "license": "GPL-3.0-only",
      "source": "https://github.com/Louchatfroff/serverify",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/serverify.png",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-30",
          "changelog": "First release for Horizon, ported from the Java Edition mod of the same name.\n\n- A server browser page in your web browser (F8, `/serverify web`, or the settings button).\n- Chat commands to list, search and add servers.\n- An offline-mode filter, on by default, because Horizon cannot join servers that check Minecraft accounts yet.",
          "api": "native-1/6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "serverify-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/serverify-0.1.0/serverify-0.1.0.hnmod",
            "size": 22867,
            "sha256": "f9ad0777f8fc7ea532f799da8a9eb72df2348c8d6bb5dc104f81b6ab47209501"
          }
        }
      ],
      "downloads": 36
    },
    {
      "id": "shulker_peek",
      "kind": "native-mod",
      "name": "ShulkerPeek",
      "summary": "A shulker box's contents as a 9 x 3 grid in its tooltip.",
      "description": "Hover a shulker box to see what's inside: its 27 slots appear as a 9 x 3 grid right in the tooltip, laid out exactly like the box's own screen, with item icons and stack counts.\n\n- Works with the plain shulker box and all 16 dyed ones, whether empty, partly filled or full.\n- Works on every screen with item tooltips: your inventory, chests and other containers, the creative inventory, the item panel, chat item links and trading.\n- Keeps the tooltip's usual lines (name, lore, \"64 x Diamond\"...); the grid goes underneath.\n- Respects hidden tooltips: a box whose `minecraft:tooltip_display` hides its contents stays hidden.\n- Settings in Options > Mods > ShulkerPeek > Settings: show the grid always or only while holding Shift, show a grid for empty boxes, and tint the grid with the box's dye colour.\n- Uses your resource pack's own shulker box texture.\n\nWorks in single player and on LAN worlds you host. Horizon currently leaves a box's contents out of what its built-in server sends to the game window, which is why even the \"64 x Diamond\" lines are missing there. ShulkerPeek sends the contents the way a vanilla server does. On vanilla servers the grid works too; on other Horizon servers without the mod, boxes look empty.\n\nIt never changes items, inventories or worlds. Turn it off any time in Options > Mods.\n\nThis is a native mod built for Horizon Nightly 2026-10-29 (`5e391eb`). It builds together with Horizon's official native mods (FPS Counter, Zoom, Minimap, Recipes and others).",
      "authors": [
        "vstxx"
      ],
      "owners": [
        "vstxx"
      ],
      "license": "MIT",
      "source": "https://github.com/vstxx/shulkerpeek",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/shulker_peek.png",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-29",
          "api": "native-1/5e391eb67392941734df7ddd648728c4ed5302f6/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "shulker_peek-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/shulker_peek-0.1.0/shulker_peek-0.1.0.hnmod",
            "size": 13670,
            "sha256": "e4e33cb698d91042b2ed2f93a1c935f279d16d83988115d53c0f33530cabeab5"
          }
        }
      ],
      "downloads": 749
    },
    {
      "id": "smartf3",
      "kind": "native-mod",
      "name": "SmartF3",
      "summary": "A tidier, configurable F3 debug screen: the same information in modules you can colour, reorder and turn off.",
      "description": "**A native Horizon mod**: the launcher builds it into the game (Settings → Game → Native mods, then Build). Native mods are not sandboxed and run with your account's rights, so read the source before you build it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.\n\nThe F3 debug screen, grouped into 14 modules: FPS, server, coordinates, chunk, facing, world, biome, light, chart keys, system, rendering, and the targeted block, fluid and entity.\n\n- Each module: on/off, label and value colours, left or right column, order.\n- Text shadow, background (vanilla, dark, none), gap between modules, compact layout.\n- The vanilla F3 is one click (or `/smartf3 off`) away; the F3 charts and keys work as in vanilla.\n\nSettings: Options → Mods → SmartF3. Inspired by [BetterF3](https://modrinth.com/mod/betterf3); not affiliated, no code from it.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/smartf3",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/smartf3.png",
      "versions": [
        {
          "version": "0.1.0",
          "published": "2026-10-29",
          "changelog": "First release.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "smartf3-0.1.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/smartf3-0.1.0/smartf3-0.1.0.hnmod",
            "size": 24220,
            "sha256": "666fc77a12411c8b525dca3d3d478595e760b73c48b62b936fb6026419547929"
          }
        }
      ],
      "downloads": 3151
    },
    {
      "id": "treefall",
      "kind": "native-mod",
      "name": "TreeFall",
      "summary": "Cut one log of a natural tree with an axe and the whole tree comes down.",
      "description": "**A native Horizon mod** (built into the game by the launcher; native mods are not sandboxed, so read the source before you build it).\n\nCut one log of a natural tree with an axe and the whole tree comes down. Every log is broken through the game's ordinary mining path, so drops, statistics, hunger and axe wear are exactly as if you had chopped each log yourself.\n\n- Sneak to cut a single log; log cabins (logs without natural leaves) are never felled.\n- **Settings page** (Options > Mods > TreeFall): which tools fell (axe / any tool / anything), sneaking, largest tree, leaves needed, cut time (as one log, or longer for bigger trees), tool wear (every log / once / a factor / none), keep durability, hunger, drops at the stump, replant a sapling, break the leaves, huge mushrooms.\n- `/treefall` on/off per player; LAN guests too.\n\nIn the spirit of FallingTree; not affiliated, no code from it. Pinned to Horizon 142388e and horizon-mixins 0d6b103.",
      "authors": [
        "d3grando"
      ],
      "owners": [
        "d3grando"
      ],
      "license": "MIT",
      "source": "https://github.com/d3grando/treefall",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/treefall.png",
      "versions": [
        {
          "version": "0.3.0",
          "published": "2026-10-29",
          "changelog": "First registry release. A settings page in Options > Mods; the cut can take longer for bigger trees (and letting go cancels it, in single player too); trees come down from the top and leave a stump when the axe would wear out; replanting, drops at the stump, leaves and huge mushrooms are options.",
          "api": "native-1/142388e1c136e622652ec7505af15d8ad195e041/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "treefall-0.3.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/treefall-0.3.0/treefall-0.3.0.hnmod",
            "size": 31146,
            "sha256": "6f7feea8d0f55291953476b272f00cfc4be42d64972e7efefeb3df47c9dae8ce"
          }
        }
      ],
      "downloads": 3012
    },
    {
      "id": "veinminer",
      "kind": "native-mod",
      "name": "Veinminer",
      "summary": "Mine connected ores and matching trees using Horizon's native player-mining behavior.",
      "description": "An unofficial Rust port by levzzz5154. Mines connected veins, including diagonal neighbours,\nthrough Horizon's player-mining code, preserving loot, XP, tool wear and server block events.\nIncludes per-player toggles, configurable block/tool groups, a block limit and cooldown.\n\nNative source mod: enable Settings → Game → Native mods (experimental), choose Build,\nand confirm the native-code warning. A supported launcher downloads its own Rust toolchain\nand builds a separate game using Horizon Mixins. Requires Git and Horizon's platform build\ndependencies, and runs with your account's permissions.\n\nTested against Horizon nightly `83f15fa276c44711276b6ceb5f0fe0c9c534dc66`\n(`nightly/build-2026-10-28-3`) with Horizon Mixins 0.5.0 at\n`0500ff24aa5933fca95a877ef41125353c4b4fe3`. The launcher builds these exact pinned revisions.\nOther Horizon revisions have not been validated. Ordinary Play does not compile mods;\nrebuild after changing the enabled native-mod combination.\n\nUse `/veinminer toggle`, `/veinminer on`, `/veinminer off` or `/veinminer status`.\n`/veinminer reload` requires operator permission. Survival mining only; install on the\nworld host/server. Delayed mining, drop merging and Java client addons are not supported.\n\nOriginal project: [MiraculixxT's Veinminer](https://github.com/MiraculixxT/Veinminer).\nIndependently written Rust code; no upstream mod code or artwork is bundled. MIT licensed.\n",
      "authors": [
        "levzzz5154"
      ],
      "owners": [
        "levzzz5154"
      ],
      "license": "MIT",
      "source": "https://github.com/levzzz5154/horizon-veinminer",
      "versions": [
        {
          "version": "0.3.0",
          "published": "2026-10-28",
          "changelog": "Native launcher bundle, pinned to nightly 83f15fa27 and Horizon Mixins 0.5.0.",
          "api": "native-1/83f15fa276c44711276b6ceb5f0fe0c9c534dc66/0500ff24aa5933fca95a877ef41125353c4b4fe3",
          "game": "26.3",
          "file": {
            "name": "veinminer-0.3.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/veinminer-0.3.0/veinminer-0.3.0.hnmod",
            "size": 10305,
            "sha256": "ec308c02c65bad64043828a19ef6254d1eb9d422bb1123cd065cb9e6e7b126c8"
          }
        }
      ],
      "downloads": 3399
    },
    {
      "id": "xtoxray",
      "kind": "native-mod",
      "name": "X To Xray",
      "summary": "Opensource Xraymod",
      "description": "Press X To Xray!\nDoes Not Work On Servers.\n\nInstalation:\n1. Download Horizon\n2. Get Horizon Working\n3. Add The Mod Trough The Horizon Launcher\n4. Start Xraying\n",
      "authors": [
        "1_st_Cat"
      ],
      "owners": [
        "RealCat1st"
      ],
      "license": "Apache-2.0",
      "source": "https://github.com/RealCat1st/XToXrayRust",
      "icon": "https://horizon-rust.github.io/horizon-mods/icons/xtoxray.png",
      "key": "RWQVF+EFGGnX6eUNms+cP5AceLvx9b0rFYYXCty7so4MVbJ1SNpi9zNK",
      "versions": [
        {
          "version": "2026.29.0",
          "published": "2026-10-30",
          "changelog": "Release",
          "api": "native-1/942e3b2dedf2f3a84964010dde4e5fc3b6ffdc4a/5140cdf81915c25f10a7745eb532e1c09f275068",
          "game": "26.3",
          "file": {
            "name": "xtoxray-2026.29.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/xtoxray-2026.29.0/xtoxray-2026.29.0.hnmod",
            "size": 4213,
            "sha256": "3446a4a70a2b87ef6e9de00ce8a255aa83c2e44ccd5acc9f14887662ed55f27c",
            "signature": "untrusted comment: signature from rsign secret key\nRUQVF+EFGGnX6cZkn/iGZ9FUHXC45MU+8uuj7l7eRkZ+bR/x7S8s2U34F7nv/f6jKXdzeLZi3QoSA5g5oXqP99/KlGgd/19ygwY=\ntrusted comment: timestamp:1793375231\tfile:xtoxray-2026.29.0.hnmod\tprehashed\n2h6QOc/dnek1KMCGL2jerhCObc9pECmShr0kKYJhEEFz52Hhb4C3vmjc9vuwE3CftUHs+StHkalHQVLVQy8eCg=="
          }
        }
      ],
      "downloads": 310
    },
    {
      "id": "zoom",
      "kind": "native-mod",
      "name": "Zoom",
      "summary": "Hold a key to zoom in; the mouse wheel zooms further while you hold it.",
      "description": "Horizon's own zoom, formerly an extra in Options > Horizon Extras.\n\n- Hold the key (Z by default) to zoom in at the starting zoom; let go and the view comes back.\n- While you hold it, the mouse wheel zooms further in or out (up to 10x) and the hotbar stays put.\n- Smooth zoom eases in and out like the spyglass; slower turning keeps aiming steady.\n- Settings: Options > Mods > Zoom > Settings (the key; starting zoom; smooth zoom; slower turning).\n\nIt hears its own key and the mouse wheel while you hold it, and zooms the camera: nothing else.\n\nNow a native mod (2.0.0): built into the game by the launcher, on the Horizon you play, like any native mod\n(Settings → Game → Native mods (experimental), then Build). Your settings carry over from 1.0.0. Turn it off in\nOptions > Mods: it rests at once, and the next build leaves it out. Its source is\n[horizon-mods/native/zoom](https://github.com/horizon-rust/horizon-mods/tree/main/native/zoom).\n",
      "authors": [
        "Horizon"
      ],
      "owners": [
        "ludovic111"
      ],
      "license": "MIT",
      "source": "https://github.com/horizon-rust/horizon-mods/tree/main/native/zoom",
      "versions": [
        {
          "version": "2.0.0",
          "published": "2026-10-29",
          "changelog": "Native: built into the game by the launcher on Horizon's native hook points; settings carry over; turn it off in Options > Mods.",
          "api": "native-1/6f8c7a0e5d531d3834c4d0be4659a1db8e7e5c2a/0d6b103c70633d8fd9443d8d0acd3aadaacedb06",
          "game": "26.3",
          "file": {
            "name": "zoom-2.0.0.hnmod",
            "url": "https://github.com/horizon-rust/horizon-mods/releases/download/zoom-2.0.0/zoom-2.0.0.hnmod",
            "size": 5886,
            "sha256": "49fa2d7d635225c53304fbf1477606c0677eb23d94dac75b730f6c3ba065f127"
          }
        }
      ],
      "downloads": 8179
    }
  ],
  "revoked": []
}
